I finally had some free time to work on a project i've had on my mind for quite a while. This is my interpretation of the super talented Kimberli Johnson's (@kimberlistudio) drawing of a super cute adventurous frog carrying a bunch of strawberries.
I used this project to get acquainted with working in Houdini, both in terms of some modeling, scene assembly, lighting, grooming and lookdev. Most assets were sculpted in Zbrush, the clothing was simulated in Marvelous Designer and then everything was texured in Substance Painter/Designer and further look-developed in Redshift for Houdini. The strawberries base and material is entierly procedural which also was a fun challenge. The grooming wasn't a huge focus of mine, but nevertheless I also got to try out Groombear for Houdini.
I'm responsible for all CG aspects except the grass, the clover and the BG tree which I got from Megascans.
This poject went through many rounds of feedback from some cool people over on Michael Wilde's Discord and also from some colleagues of mine. Always appreciated!
Hope you like it!
Shot and scene progression
AOVs

Concept art by @Kimberlistudio on IG and http://www.kimberlistudio.com/